Dither is an intentionally applied form of noise, used to randomize quantization error, thereby preventing large-scale patterns such as contouring that are more objectionable than uncorrelated noise. Dither is routinely used in processing of both digital audio and digital video data, and is often one of the last stages of audio production to compact disc.
Found this in a technical paper when I was doing some research on Dither.It gives us an idea how our brain uses the sense organs and distorts information.
Our brains are quite good at ignoring unimportant things. For example, you walk into someone's house and you smell a new smell - the way that house smells. After 5 minutes you don't smell it anymore. The smell hasn't gone away - your brain just ignores it when it realizes that it's a constant. The same is true of analog tape noise. If you're like most people you pay attention to the music, you stop hearing the noise after a couple of minutes. Your brain is able to do this all by itself because the noise is unrelated to the signal. It's a constant, unrelated sound that never changes with the music and is therefore unrelated - the brain decides that it doesn't change so it's not worth tracking. Distortion is something different. Distortion, like noise, is typically comprised entirely of unwanted material (I'm not talking about guitar distortion effects or the distortion of a vintage microphone here...). Unlike noise, however, distortion products modulate with the signal. Consequently the brain thinks that this is important material because it's trackable, and therefore you're always paying attention.